More Music to Write By

Originally posted on Surrey New Writers Festival:
For my last blog I highlighted (for many of us) the importance of background music when writing or undertaking creative pursuits. And not just any kind of music – Music To Write By. For me, this always means the same thing: classical scores, soft piano music and film…

A Slight Re-write…

Hi all, just a quick update to let you know about a few changes to the blog. Originally, this was set up as Prog.Gaming, exploring my favorite subgenre in the gaming world. However, as many of you know, I also hold ambitions of becoming a published (or self-published) author one day and that my firstContinue reading “A Slight Re-write…”

Return to the MYSTsterious island – part two

Myst (2021 remake) Continuing on from my previous blog, I can now give my thoughts on the recent Myst remake, following a (mostly) enjoyable playthrough. I completed the game over several days, sat at my trusty computer desk while occasionally gazing out at the rainy weather. A perfect setting for such a game. Myst isContinue reading “Return to the MYSTsterious island – part two”

Return to the MYSTsterious island – part one

Myst This weekend sees the release of MYST, a from-the-ground-up remake of the original, iconic game released for early PC and Mac on September 24, 1993. As a die-hard fan of not only Myst – but the arguably superior Riven, along with its many sequels and thrilling tie-in novelizations – I am only too happyContinue reading “Return to the MYSTsterious island – part one”

And Now My (Fire)Watch Begins

Every once in a while, a game comes along that feels special – a game that manages, almost by accident, to transcend the genre and stumble upon the elusive achievement of being a milestone in popular culture. I believe that Campo Santo’s 2016 release Firewatch is one such game. No words or description can prepare you for the masterclass of musical and soundscape atmosphere, combined with an emotionally-engaging story…

Can I Get A Witness?

The Witness is the brainchild of designer Jonathan Blow, who’s previous 2008 game ‘Braid’ is frequently touted as one of the greatest indie titles of all time. As the game starts, the player is placed without any clear instructions on an island, devoid of life and filled with mysterious buildings and objects, set beside natural beauty. In the distance looms a small mountain, shaped like an almost perfect…

From The Beginning

For many, switching on a video game is no more than a source of quick entertainment. However, the evolution of games from the early days of 8-bit graphics and sound to the current world of rich, 3D environments, complete with orchestral scores, has paved the way for a respected form of art. What is ProgContinue reading “From The Beginning”